


The idea for the peripheral came during the prototyping phase of getting Guitar Hero working on the Nintendo DS. "We began prototyping ideas for Guitar Hero on DS in early 2007," said Karthik Bala, CEO of Vicarious Visions. "We quite frankly didn't know whether it would be possible to bring the core essence of the franchise to handheld and have it actually work. It was 20-something gameplay prototypes that were built, all trying different mechanics and uses of the hardware. Some were pretty cool, others were total disasters.
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